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Skills

O1skill1 Fundamental Technique (基础术式/通常攻撃)

   Using ofuda to attack target, dealing 100% attack damage. Cooldown: 0

Level Effect
2 Has 50% (and 0% skill accuracy) chance to inflict "Ofuda: Confusion" effect, and cause damage dealt -20% for two turns
3 Has 100% (and 0% skill accuracy) chance to inflict "Ofuda: Confusion"
4 "Ofuda: Confusion" effect causes damage dealt -40%
5 +20% damage
Offering
Name Effect
File:.png Regrowth (愈合) After dealing damage, heal unit with lowest health ratio for 80% of damage.
File:.png Standstill (足止) Attack has additional: 100% (+accuracy) chance to lower target's speed by 25, lasting for 2 turns, effect is undispellable.


O1skill2 Kotodama: Binding (言灵·缚/言霊・縛)

   Using a kekkai to restrain the target, causing them to receive +10% damage, as well as 50% (+skill accuracy) chance to restrain the enemy, the restrained unit can use normal attacks to break free of the binding's control. The kekkai inherits 5% of the onmyoji's health. Cooldown: 2

Level Effect
2 Target receives +20% damage
3 Target receives +30% damage
4 Target receives +40% damage
5 Kekkai inherits 10% of onmyouji's health
Offering
Name Effect
File:.png Immobilisation (禁足) Raise chance to chain to 100%, and raise health of kekkai by 100%; remove damage addition effect.
File:.png Intimidation (威吓) Damage addition effect raised to 25%, at the same time lowering target's resist by 40%; remove binding effect.


O1skill3 Kototama: Protect (言灵·守/言霊・守)

   Using spiritual power to create a huge defensive kekkai, causing enemies to be unable to harm allies, the kekkai loses effect after either the onmyouji moves twice or sustains 10% of max onmyouji health. Cooldown: 3

Level Effect
2 Sustains 11% of onymouji's max health
3 Sustains 12% of onymouji's max health
4 Sustains 13% of onymouji's max health
5 Sustains 14% of onymouji's max health
Offering
Name Effect
File:.png Break (破) Amount kekkai can absorb -25%, when kekkai breaks from attack, all enemies receive 100% of damage absorbed.
File:.png Feather (羽) Amount kekkai can absorb -25%, when kekkai breaks from attack, all friendly units' action bar progresses by 30%.


O1skill4 Kototama: Isshiki (言灵·一式/言霊・一式)

   Imploding all the ofuda within the battlefield as well as removing effects, every ofuda on each ally recovers 10% of health, every ofuda on each enemy deals 10% of Seimei's attack damage. Cooldown: 0

Offering
Name Effect
File:.png Rolling Clouds (云卷) Imploding all friendly units' ofuda progresses action bars by 25%; imploding all enemies' ofuda repels 25% of action bars.
File:.png Thundering (雷鸣) When imploding ofuda, all allies recover 20% of their health, and all enemies receive 80% of Seimei's attack damage.


O1skill5 Ofuda: Extermination (符咒·灭/霊符・滅)

   Attaches to all enemies, causing target to receive +15% damage. Effect disappears after target moves twice and cannot be dispelled. Cooldown: 0

Level Effect
2 Target receives +20% damage
3 Target receives +25% damage
4 Target receives +30% damage
5 Lasts for one more turn
Offering
Name Effect
File:.png Illusion (幻) Damage addition effect -50%, all enemies -30% resist.


O1skill6 Ofuda: Life (符咒·生/霊符・生)

   Attaches to other allies, causing -15% damage received and lasts for two turns. Cooldown: 0

Level Effect
2 Lasts for one more turn
3 -20% damage received
4 -30% damage received
5 Effect is extended to the onmyouji
Offering
Name Effect
File:.png Pure Heart (清心) All allies receive pure in heart effect, recovering 4% of own health after each turn.
File:.png Bright Mirror (明镜) Damage reduction -25%, all allies +30% effect resistance.


O1skill7 Summons of the Thunder Emperor (雷帝召来/雷光招来)

   When Seimei receives an attack there is a 10% (+skill accuracy) chance to summon the divine dragon, the divine dragon uses spiritual power to bring heavenly thunder down to attack all enemies, dealing 100% of Seimei's attack damage. Cooldown: 0

Level Effect
2 Has 10% (and 0% skill accuracy) chance to cause enemy to be dazed for one turn
3 +10% damage
4 Chance to daze is 20% (and 0% skill accuracy)
5 +10 % damage
Offering
Name Effect
File:.png Rainfall (瀑雨) When triggered, the divine dragon's damage +150%, but will not daze.
File:.png Animitta (无相) Divine dragon only counterattacks attacker, damage +100%, chance to daze +200%.


O1skill8 Kototama: Star (言灵·星/言霊・星)

   Using spirital power to trace a pentagram-shaped kekkai, causing all allies to deal +15% damage, lasting for two turns. Cooldown: 0

Level Effect
2 +20% damage
3 +25% damage
4 +30% damage
5 Effect lasts for one more turn
Offering
Name Effect
File:.png Eye (瞳) Damage addition -50%, accuracy and critical rate +30%.
File:.png Scar (痕) Damage addition -50%, when allies normal attack, it includes 25% of Seimei's attack as real damage, effect is undispellable.